There were membership plans that allow you to pay in real life money for special features in the game such as access to all trails, ability to join each tribe, and so on. The main type of currency was bananas, which were commonly earned from quests and could be used at a vendor to buy items, whilst the other currency, NC (Nick Cash) could to be bought with real money or could be earned by levelling up and could be used to buy items from the NC mall which was located at the bottom right corner of the screen in Monkey Quest.
There were two types of currency in Monkey Quest. This may take awhile but it eventually comes. The game had five equippable hot keys (C,V,B,N,M) to control weapons, potions, pets and any other items players wish to access quickly.
Also pressing control (CTRL) or x next to characters would allow the player to access new quests and learned new information about Ook and its residents. Pressing the space bar then down while in midair made them do a dive bomb like attack. Jumping was controlled by pressing the space bar and the arrow keys in the direction they wish to go. In the game, to explore the worlds of Ook, players used the arrow keys on their keyboard. This followed the deletion of NC Trail Keys and Guest Passes.
There was a large number of Quests available throughout the game. The player's character starts at the Super Mitchell Land a lot different form it's videogame counterparts back on the New Mitchell Van Morgan series.